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Discuss the "Update Notes for January 13th, 2010" Article Here!

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  1. Beck_Fish Frond Frond 829 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by Beck_Fish - Jan 13, 10 1:48 PM
    siouxew wrote:We definitely need more roots & more normal pollution - there just isn't enough. I'm never going to get to decorate my sphere with the new blocks at this rate!

    It's a bit like the Mire, we're all running around like maniacs just to get to things first.


    I haven't gone into the game yet, but now I'm not looking forward to it... I think I'll wait until later...

    Why would they create yet another world with these problems when that is one of the biggest complaints people have about existing worlds? WTH?
  2. sethan Acorn Acorn 48 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by sethan - Jan 13, 10 1:58 PM
    oh good i thaught we would need the key from that one goal to find atifacts
  3. GoalieAunt Sprout Sprout 140 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by GoalieAunt - Jan 13, 10 2:06 PM
    I didn't have any problems find roots. While everyone else was running around zapping and going for amber, I quietly dug the roots they were ignoring.
  4. Solice moderator Moderator 1,738 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by Solice - Jan 13, 10 2:10 PM
    prpldva wrote:Were robot ears intentionally left out of the store update? Or is it an oopsie?


    Some of the ears/horns are not available through purchase. They must be bred. Robot ears are one of them!

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  5. AnnBy Shrub Shrub 2,869 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by AnnBy - Jan 13, 10 2:26 PM
    Need to go look at the gene stores in Frozen Village, but like what I've seen so far of the updates. Really disappointed that we can't change out totems more than once. Please Solice, can you pass on that we'd like that option. With bux being spent on something concrete like that, it should go back into inventory if changed out. It's not like the fauna that we can release if we need more room at a later time.

    What if we get a totem put together and realize it would be better organized a different way?

    Beta tester
    Volunteer Tester
    AnnBy/FaunaPilot
  6. Eisteepfirsich Seedling Seedling 361 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by Eisteepfirsich - Jan 13, 10 2:32 PM
    I fully agree with you AnnBy!
    I wish we could change our totem in the future and don`t delete the current things. I have now the pony totem but I would like have this year also the cattotem and the candytotem.
  7. Lil_Red Frond Frond 643 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by Lil_Red - Jan 13, 10 3:07 PM
    Love the new look on the totem.......about time we could change the aspects of them. As for the rest, I haven't been able to stay in long enough to check it all out.

    Lil_Red Volunteer Tester

  8. prpldva Blossom Blossom 1,295 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by prpldva - Jan 13, 10 3:09 PM
    Solice wrote:
    prpldva wrote:Were robot ears intentionally left out of the store update? Or is it an oopsie?


    Some of the ears/horns are not available through purchase. They must be bred. Robot ears are one of them!


    Thanks!
  9. Tootsiedawn34 Seed Seed 24 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by Tootsiedawn34 - Jan 13, 10 5:48 PM
    Cool Beans! I love this new world! Can someone tell me how to open the locked gates? Or are they for another time? I have done all the goals and was just wondering how to get in them. I also noticed there was a cave looking thing under the skull in Gritswallow. How do I get in there? Any help is appreciated.

    Hugs....Tootsie
  10. AnnBy Shrub Shrub 2,869 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by AnnBy - Jan 13, 10 5:52 PM
    Gates are locked for everyone, til they do some future update and let us in. The cave isn't for us to go in either.

    Beta tester
    Volunteer Tester
    AnnBy/FaunaPilot
  11. soymocha Bough Bough 2,020 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by soymocha - Jan 13, 10 6:34 PM
    OK... LOVE that we come out at the gate near Forest Amphitheater now ...
    but, have almost jumped of the cliff numerous times because it is habit to run as fast as possible to the left, from the old gate, to get through RG quickly.

    I love the blowing sand and the bugs in the new world. cool

    Really was hoping for a new place to play like monty or the cave. But, I know we stil l have two gates to be opened.. so, I will continue to hope this will be a future feature.


    ETA: I think someone it having a good laugh over the "gorgeous meandering" name. With all those vil, it is neither gorgeous or a place to meander

    volunteer tester
    ..Beta Tester

    .. Soy
    This message was edited 1 time. Last update was at 01/13/2010 18:37:09
  12. anitabb Pollen Pollen 5 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by anitabb - Jan 13, 10 6:58 PM
    Have yet to have a real good look at the new stuff but, what do I do with the old stuff ie all the slushy frosty spicy things and the bits of old skeleton?
  13. shuttlegrannyjo Frond Frond 962 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by shuttlegrannyjo - Jan 13, 10 7:06 PM
    soymocha wrote:OK... LOVE that we come out at the gate near Forest Amphitheater now ...
    but, have almost jumped of the cliff numerous times because it is habit to run as fast as possible to the left, from the old gate, to get through RG quickly.


    I love the blowing sand and the bugs in the new world. cool

    Really was hoping for a new place to play like monty or the cave. But, I know we stil l have two gates to be opened.. so, I will continue to hope this will be a future feature.


    ETA: I think someone it having a good laugh over the "gorgeous meandering" name. With all those vil, it is neither gorgeous or a place to meander



    Ahahahaha, soy...now I don't feel so - been fighting the urge everytime I've gone to visit monty, today!!!

    sgjo

    Faunasphere Beta Tester
  14. Bexa Tendril Tendril 492 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by Bexa - Jan 13, 10 8:32 PM
    I'm gonna miss those pathetic tuskers...

  15. MidiansAngel Seed Seed 23 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by MidiansAngel - Jan 13, 10 8:39 PM
    just wondering if there is a new fauna? anyone?
  16. mszoomy Tendril Tendril 465 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by mszoomy - Jan 13, 10 8:58 PM
    Hi everybody!!
    I've been enjoying the new world also!!
    I like the little bugs crawling around, they're cute.
    I'm thinking that the "smooth stone" is going to be tough to find like the Mire artifact or the anti fungal. Mostly because there are so few places to dig one up and so many of us doing the digging. But it's repeatable and for a nice chunck of lux.
    At first I was bummed by how tough the guys were in the Meander, but it will keep amber grabbers out or at least make them work for it. Plus they give up superior items so thats a plus also. But you def. need a partner, a high level fauna or ALOT of food items cause those guys are tough!!

    I see lots of room for expansion, 2 others gates, a possible cave, another plus!!
    All in all, worth the wait, even though all my goals are done already \and oh, yeah, cool prizes in the Vivisector raffle

  17. Kimmy1971 Tree Tree 3,049 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by Kimmy1971 - Jan 13, 10 9:00 PM
    MidiansAngel wrote:just wondering if there is a new fauna? anyone?


    No new fauna at this time...

    beta tester
    Volunteer tester
  18. DeeLeeKay Taproot Taproot 88 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by DeeLeeKay - Jan 13, 10 11:32 PM
    I just wanted to say that I also had the problem of not being able to get into the stores on the desert world. I fixed the problem by rebooting my computer.

    Thanks devs for the new world. I like it so far.

    Donna
  19. katerobin Shoot Shoot 227 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by katerobin - Jan 14, 10 2:58 AM
    Agree the new area is really nice, beautiful in a desert sorta of way.
    Thank you DEV team, a lot of work and a superb job

    though I think the flappers ought to be able to eat the bugs...The idea of having more places to hunt with partners is GREAT.

    maybe I should adopt all the left over Slushies, my dashers need the cold drink when in this hot area!!! too bad they can't be gifted hint hint hint

    right now in peacefulwandrr there is a party going on with the three Holiday dolls, they are getting tipsy with slushies (what is IN those anyway??


    maybe when newness wears off it will settle down to more partners hunting and enjoying the tans our fauna will get.. (and take the 'heat' off the dasher frenzy)
  20. gizmogidget Sprout Sprout 137 Posts

    Re:Discuss the "Update Notes for January 13th, 2010" Article Here!

    Back to top' Permalink by gizmogidget - Jan 14, 10 4:57 AM
    gneissrock wrote:I've been busy exploring the new worlds, but I have encountered many problems!! I was just wondering if I was the only one or if there were others experiencing the following...

    * can't open stores
    * can't see pollution
    * can't see community project
    * can't open the goal station in Gritswallow Flats
    * I get the goals from Searing Mesa, but I don't get the items (bucket, string)
    * can't see the geyser
    * can't find the well
    * can't find the cactus

    I have reloaded the game several times, but it did not help. I have contacted CS, so hopefully they can get me straightened out soon.

    Lisa in CO


    I had the same problem..i tried reloading the games several times..after i sent an email to Cust.Serv. I snapped & rebooted my browser..everything then came up the way it was supposed to..good luck
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